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Lost Desert is a community-made Insane Map created by rareheaddress. It has a total of 7 buttons (6 normal & 1 group), a star rating of 4.4, and is playable in Flood Escape 2.

Design

The map takes place in a vast desert, bordered by high mountains. The desert is dotted with cacti, pillars, small specks of grass, and dust particles blown by the wind. On the edge of the desert, below the spawn, is a water hole, that will soon flood the entire area. The wooden platforms in this map are known to be skinny, especially the stone rods leading to the third button. After the third button has been pressed, a stone door will open, granting entry to a small temple hidden in the mountains. The temple walls are decorated with hieroglyphics (since it can't exactly display such, they are replaced with random symbols). In the last room, the floor is open, revealing a large pool of lava. The Exit is a small room at the top of the temple.

Trivia

  • Lost Desert used to be playable in FE2 Map Test under the name of Gloomy Manor on the search results, but returned to its original state later on.
  • Lost Desert was one of the maps added during FE2’s alpha stages. (according to one of Pomdigna123’s videos, uploaded on August 16, 2017)
  • During FE2's alpha stages and in the 2017 release, Lost Desert was set during the night time. The platforms in some parts of the maps were also in different positions. Also, if the last button hasn't been pressed yet, the wooden plank where you have to walk on to get to the exit will be visible but it isn't collidable, which confused many players believing that the button has already been pressed.
  • If you are on the escapee's platform and look down, you can see that the cacti and pillars' positions form an old meme called the "Loss".
  • Lost Desert is known as a rhythm-based map, due to how the flood and the song syncs. When the drop begins, the water on the outside desert turns into acid. And once you are at the last room, and another drop begins, the lava will start rising.
  • This map was heavily revamped in an FE2 update on May 3, 2018, adding pillars, changed materials on some platforms, re-colored the sand, changed cacti positions on the bottom part of the desert, slightly altered gameplay, daytime occurrence, lava changes on the tower, dust particles, etc.
    • Before it was released however, Crazyblox posted 2 meme images[1][2], first one has Big Smoke looking over the map, second one is the Loss meme formed by cacti and pillars, He also posted 2 regular images[3][4].
  • The map's thumbnail was never updated, even after it was revamped.
  • Once you have fallen down from the stone rod area, you may still have another chance to get inside the temple unless the liquid from during that time was acid. This concludes that you only have two attempts to get inside the temple.
  • There is a cactus that you may jump on while waiting for somebody to press the first button; when the button is pressed, the cactus allows you to jump on the wooden plank that spawns, giving an advantage against other players.
  • Even if Lost Desert is considered the 7th hardest map in the game, it is still much easier compared to the 6 maps harder than it in the game (Fallen, Sinking Ship, Beneath The Ruins, Dark Sci-Facility, Blue Moon and Poisonous Chasm).
  • In the Agility Update, this map has been buffed. You will now have to zipline to the 1st button. Some of the jumps have been made harder and the map also has the sliding mechanic and you must slide on your way to the 2nd button and after pressing the 4th button.
  • This makes Lost Desert the second Insane Map not to contain any wall jumps the others being Familiar Ruins, Gloomy Manor and Sinking Ship.
  • Lost Desert is the first map to be Desert-themed. The second being Sedimentary Temple and the third being Sandswept Ruins.
    • It is the only desert themed map to not use "hot sand" as its flood.
  • If a Rescue Mission is activated on this map, the escapee will be located in front of the gate of the temple.
  • In July 2023, the map was mysteriously revamped, changing the terrain and deleting the infamous pillar skip, although that revamp was shortly reverted.

Gallery

Walkthrough and OST

References

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